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A Summary
of the Laws of the Game
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The rule that generates the most questions & conflicts -
OFFSIDES 
Offsides:
ARE YOU BLIND REF
??
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Offside refers to an attacking player being in an
offside position, and is actively involved in play when the
ball is played ahead.
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A player is in an offside position when there are less than
2 players between him or her and the goal (one is usually the
opposing goalkeeper) when the ball is passed ahead to
him or her.
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Offside can only occur in the attacking half of the
field.
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An attacking player CAN step off the field to indicate to
the ref that he or she is not part of play.
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A defending player CANNOT step off the field to
place an attacking player offside (caution for unsporting
behavior).
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No player can be offside when first playing a
throw in, goal kick, or corner kick.
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No player can be offside when even with, or behind the
ball.
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| Starts & Restarts: |
Kick-Off: Each half begins with a
kick-off. There is also a kick-off after a goal
by the team not scoring. The team that is not kicking-off must
remain outside the center circle. The kicker
must move the ball forward (even slightly), and then may not touch
the ball again until someone else has touched
it.
Out of
Bounds: The ball is out of bounds when it completely
crosses one of the exterior boundaries of the field.
If any portion of the ball is on the line, the ball is
still in play. The position of the ball, not he
player, determines if the ball is still in play.
A player may stand completely outside the playing
field and as long as any part of the ball is on the line,
the ball is still in play and the player can play
it.
Throw-In: When the ball completely crosses
the touch (side) line, it is out of bounds and play is restarted
with a throw-in. The team who was not the last
to touch the ball before it went out of play restarts with a
throw-in. The thrower must have at least one
foot on or outside the line, must keep both feet on the ground
until the ball leaves his or her hands, and must have both hands
on the ball from a point behind the head until the ball is
released in front of the body. The other team
gets to restart with a throw in if the original throwing team does
not complete it correctly.
Goal Kick: Is awarded when the ball goes out
past the end (goal) line and was last touched by the attacking
team. The ball is placed on or inside the goal
box (the smaller box in front of the goal) and must be kicked
outside of the penalty area (the larger box) to be in
play. If it is touched before leaving the
penalty box, the kick is retaken.
Corner Kick: When the ball goes out past the end
line and was last touched by the defending team, a corner kick is
awarded the attacking team. The kick is taken
from the small, one-yard arc in the corner of the field, by the
corner flag. This can go right into the goal,
but most teams try to play the ball to another attacking
player.
Penalty Kick: When a defending player commits a
penal (major) foul in his or her own penalty area, a penalty kick
is awarded to the other team. The penalty must
occur within the penalty area, the location of the ball at the
time is not important. The ball is placed on
the penalty spot, 12 yards from the goal. All
players except the kicker (who does not have to be the fouled
player) and the goalkeeper must remain outside the
penalty area and at least 10 yards from the penalty spot (outside
the penalty kick arc). The keeper must remain
on the goal line, but may move along it, until it is
kicked. Once the ball is kicked it is
again in play.
Direct Free Kick (DFK): Awarded to the
other team when a penal (major) foul is
committed. The ball is spotted where the
offense occurred and the defenders must remain at least 10 yards
from the ball until it is first touched. The
ball can be struck directly in to the goal, but often the kicking
team uses a set play to get the ball to a player in
better scoring position. Anyone on the team
(not just the fouled player) may take the
DFK.
Fouls:
Advantage
Clause: The referee should not stop
play to punish a foul if, in the ref's opinion,
it would be in the fouled teams advantage to let play to
continue. The ref may (or may not) indicate
that he is applying the advantage clause by saying: "Advantage!
Play on", or with a sweeping, underhand
motion.
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Kicking at an opponent, not the
ball. Contact does not
have to be made.
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Tripping an
opponent. The player does not
have to fall down.
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Jumping at an
opponent. Contact does not have
to be made.
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Charging an opponent violently or from
behind.
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Striking (hitting) or attempting to
strike an opponent.
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Pushing an opponent.
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When
tackling, contacting the opponent before touching
the ball.
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Holding an
opponent.
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Spitting at an opponent (red card
offense).
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Handling the
ball deliberately (except the keeper within the
keepers own penalty area).
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Indirect Free Kick
(IFK): An IFK is awarded when a non-penal
(minor) foul is committed. The IFK must be
touched by another player before it enters the
goal.
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Non-Penalty (Minor)
Fouls: |
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Dangerous Play: A
player does something to endanger himself or
others. Most common are high kicks
when another players head is near, or low headers near
other players feet.
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Impeding the
progress of an opponent when not within
playing distance of the ball. This
used to be called obstruction.
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Obstructing the Goalkeeper.
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The following
apply to the goalkeeper within his or her
own penalty area:
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Taking more
than 4 steps with the ball in hand.
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Handling a
throw in or kick from a teammate
(hands).
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Dropping the ball and picking it up
again.
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Wasting time
deliberately.
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 (Player is immediately sent off the field and must leave
the game)
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Serious Foul Play, including penal fouls,
where intentional violence endangers the safety of
the opponent. This includes vicious tackles
from behind.
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Violent Conduct such as kicking, hitting, or
fighting.
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Spitting at anyone.
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Denying an obvious
goal scoring opportunity. Often by handling
the ball or fouling the opponent to
avoid a scoring chance.
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Offensive, insulting, abusive or threatening
language.
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Receiving a 2nd caution in the same game (two
yellow cards). The ref will show the 2nd
yellow, immediately followed by the red card.
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Yellow Card Offenses
(Cautions): |

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Unsporting Behavior, including hard
fouls.
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Dissent by word or action.
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Continually breaking the Laws of the
Game.
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Delaying the restart of play.
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Encroaching on a corner or free kick.
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Entering,
reentering, or leaving the field without the referee's
permission.
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Referees and the Laws:
The referee is always correct! The ref is
the ultimate authority during the game.
It is pointless to argue with the ref. Law
5 clearly states that the ref is in complete control of the game.
The ref's decisions are final and are not subject
to protest. The ref has the safety of the players as a
chief responsibility. The ref may ask
coaches, spectators, and players to leave the area.
The ref has the option to cancel the game if, in
his or her opinion conditions are unsafe.
The ref has been trained to be in position to
observe the play both on and off the ball.
The ref is often in the optimal position to see what is
going on, and frequently sees things that spectators, or
even players, do not see. So give the ref
the benefit of the doubt: The ref is always right!
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What to Expect Before and During a
Game:
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Players should show up for the game one-half hour prior to
the start. This will give us time to warm up and go over
our game plan.
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Players should show up ready to play: Uniform on. Shin
guards on. Shoes on. Bring lots of water.
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Remove all jewelry, including earrings, necklaces,
bracelets, watches and rings. These are hazards
during the game and the ref will usually ask you to remove them
during inspection.
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Be ready for inspection. The ref will
usually ask the team to line up so he can inspect
equipment. Jerseys must be tucked into your
shorts, socks must be over your shin guards, shoes must be on,
tied, and not have any sharp edges, and all jewelry must be
removed.
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Substitutions can only be made when our team has possession
of the ball during a restart. Subs must be
standing at the half line before play stops, and can only enter
the field after the ref gives the OK. The sub
then calls off the player he or she is replacing, who must
leave the field before the sub can come on.
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Captains of each team meet with the refs right before the
game for a brief talk and the coin toss, which will determine who
kicks off. The team that loses the toss chooses
the goal they will defend, and will kick off the second half.
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Halves are 25 minutes long. The
center ref keeps time. He can add time as he
sees fit.
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Players must sit in their designated players area during
the game. Spectators must remain at least 10
feet from the field.
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Players will line up after the end of the game and shake
hands with the opposing team and the officials.
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Players will meet after shaking hands in the designated
players area for a short coaches' talk after each game.
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Spectators should cheer for the team!!
We need all the encouragement we can get.
We have home field advantage for most of our games and we
should take advantage of it. Spectators, please
keep your cheers positive: Cheer for our team, but
please don't boo the other team or the officials.
Without these guests, we would have no
games!!
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Officials Signals:
The only signal that the ref is required to give is an
upraised arm to indicate an Indirect Free Kick.
The ref does not have to explain any call on the field to
anybody, but will often respond to a polite question from a player
(especially the team captain). The following signals are normally
given after a whistle, except for Advantage/Play on, which is
executed during the run of play without a whistle.
Goal Kick: Ref points towards the half line with one
hand.
Corner Kick: Ref points to corner flag with one
hand.
Penalty Kick: Ref points to penalty spot.
Indirect Free Kick (IFK): Ref raises one arm and keeps it
up until another player touches the ball.
Advantage/Play On: Ref performs a sweepingunderhand
motion with both
hands, palms up.
special thanks to Bob
Christensen, Mandan Soccer Club March,
2000

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